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API > API/Runtime > API/Runtime/Renderer
| Name | FCachedPassMeshDrawListContextImmediate |
| Type | class |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
Syntax
class FCachedPassMeshDrawListContextImmediate : public FCachedPassMeshDrawListContext
Inheritance Hierarchy
- FMeshPassDrawListContext → FCachedPassMeshDrawListContext → FCachedPassMeshDrawListContextImmediate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCachedPassMeshDrawListContextImmediate
(
FScene& InScene |
MeshPassProcessor.h |
Functions
Public
Overridden from FMeshPassDrawListContext
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void FinalizeCommand
(
const FMeshBatch& MeshBatch, |
MeshPassProcessor.h |