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API > API/Runtime > API/Runtime/Renderer
| Name | EUpdateStaticMeshFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Renderer/Public/PrimitiveSceneInfo.h |
| Include Path | #include "PrimitiveSceneInfo.h" |
Syntax
enum EUpdateStaticMeshFlags
{
RasterCommands = (1U << 1U),
RayTracingCommands = (1U << 2U),
AllCommands = RasterCommands | RayTracingCommands,
}
Values
| Name | Remarks |
|---|---|
| RasterCommands | |
| RayTracingCommands | |
| AllCommands |