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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMeshDrawCommandSortKey CalculateMeshStaticSortKey
(
const FMeshMaterialShader* VertexShader, |
MeshPassProcessor.h | ||
FMeshDrawCommandSortKey CalculateMeshStaticSortKey
(
const TShaderRef< FMeshMaterialShader >& VertexShader, |
MeshPassProcessor.h |
CalculateMeshStaticSortKey(const FMeshMaterialShader , const FMeshMaterialShader )
| Name | CalculateMeshStaticSortKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
| Source | /Engine/Source/Runtime/Renderer/Private/MeshPassProcessor.cpp |
FMeshDrawCommandSortKey CalculateMeshStaticSortKey
(
const FMeshMaterialShader * VertexShader,
const FMeshMaterialShader * PixelShader
)
CalculateMeshStaticSortKey(const TShaderRef< FMeshMaterialShader > &, const TShaderRef< FMeshMaterialShader > &)
| Name | CalculateMeshStaticSortKey |
| Type | function |
| Header File | /Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
| Include Path | #include "MeshPassProcessor.h" |
FMeshDrawCommandSortKey CalculateMeshStaticSortKey
(
const TShaderRef< FMeshMaterialShader > & VertexShader,
const TShaderRef< FMeshMaterialShader > & PixelShader
)