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Unreal Engine C++ API Reference > Runtime > RenderCore > TUniformBufferRef > UpdateUniformBufferImmediate
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include | #include "ShaderParameterMacros.h" |
void UpdateUniformBufferImmediate
&40;
FRHICommandListBase & RHICmdList,
const TBufferStruct & Value
&41;