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API > API/Runtime > API/Runtime/RenderCore
| Name | TShaderRefBase |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
Syntax
template<typename ShaderType, typename PointerTableType>
class TShaderRefBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Shader.h | |||
TShaderRefBase
(
const TShaderRefBase& |
Shader.h | ||
TShaderRefBase
(
const TShaderRefBase< OtherShaderType, OtherPointerTableType >& Rhs |
Shader.h | ||
TShaderRefBase
(
ShaderType* InShader, |
Shader.h | ||
TShaderRefBase
(
ShaderType* InShader, |
Shader.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ShaderContent | ShaderType * | Shader.h | ||
| ShaderMap | const FShaderMapBase * | Shader.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIAmplificationShader * GetAmplificationShader() |
Shader.h | ||
FRHIComputeShader * GetComputeShader() |
Shader.h | ||
FRHIGeometryShader * GetGeometryShader() |
Shader.h | ||
FRHIGraphicsShader * GetGraphicsShader
(
bool bRequired |
Shader.h | ||
FRHIMeshShader * GetMeshShader() |
Shader.h | ||
FRHIPixelShader * GetPixelShader
(
bool bRequired |
Shader.h | ||
const PointerTableType & GetPointerTable() |
Shader.h | ||
FShaderMapResource * GetResource() |
Shader.h | ||
FShaderMapResource & GetResourceChecked() |
Shader.h | ||
FRHIShader * GetRHIShaderBase
(
EShaderFrequency Frequency, |
Shader.h | ||
ShaderType * GetShader() |
Shader.h | ||
const FShaderMapBase * GetShaderMap() |
Shader.h | ||
const FShaderMapBase & GetShaderMapChecked() |
Shader.h | ||
FShaderType * GetType() |
Shader.h | ||
FVertexFactoryType * GetVertexFactoryType() |
Shader.h | ||
FRHIVertexShader * GetVertexShader
(
bool bRequired |
Shader.h | ||
FRHIWorkGraphShader * GetWorkGraphShader() |
Shader.h | ||
bool IsNull() |
Shader.h | ||
bool IsValid() |
Shader.h | ||
void Reset() |
Shader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TShaderRefBase< ShaderType, PointerTableType > Cast
(
const TShaderRefBase< OtherShaderType, OtherPointerTableType >& Rhs |
Shader.h | ||
static TShaderRefBase< ShaderType, PointerTableType > ReinterpretCast
(
const TShaderRefBase< OtherShaderType, OtherPointerTableType >& Rhs |
Shader.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TShaderRefBase & operator=
(
const TShaderRefBase& |
Shader.h | ||
TShaderRefBase & operator=
(
const TShaderRefBase< OtherShaderType, OtherPointerTableType >& Rhs |
Shader.h | ||
ShaderType * operator->() |
Shader.h |