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API > API/Runtime > API/Runtime/RenderCore
| Name | TRDGTextureAccess |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include Path | #include "ShaderParameterMacros.h" |
Syntax
template<ERHIAccess InAccess>
class TRDGTextureAccess : public FRDGTextureAccess
Inheritance Hierarchy
- FRDGTextureAccess → TRDGTextureAccess
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShaderParameterMacros.h | |||
TRDGTextureAccess
(
FRDGTexture* InTexture |
ShaderParameterMacros.h | ||
TRDGTextureAccess
(
FRDGTextureSRV* InTextureSRV |
ShaderParameterMacros.h | ||
TRDGTextureAccess
(
FRDGTextureUAV* InTextureUAV |
ShaderParameterMacros.h | ||
TRDGTextureAccess
(
FRDGTexture* InTexture, |
ShaderParameterMacros.h |