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Unreal Engine C++ API Reference > Runtime > RenderCore > IRendererModule
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
Include | #include "RendererInterface.h" |
void OnWorldCleanup
(
UWorld * World,
bool bSessionEnded,
bool bCleanupResources,
bool bWorldChanged
)