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API > API/Runtime > API/Runtime/RenderCore
| Name | IRenderCaptureProvider |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/IRenderCaptureProvider.h |
| Include Path | #include "IRenderCaptureProvider.h" |
Syntax
class IRenderCaptureProvider : public IModularFeature
Derived Classes
Enums
Public
| Name | Remarks |
|---|---|
| ECaptureFlags | Flags to pass to capture API. |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BeginCapture
(
FRHICommandListImmediate* InRHICommandList, |
Start capturing rendering information. Call from render thread only. | IRenderCaptureProvider.h | |
virtual bool CanSupportSubmissionThread() |
Derived classes return false if they cannot support an RHI submission thread. | IRenderCaptureProvider.h | |
void CaptureFrame
(
FViewport* InViewport, |
Capture the next full frame of rendering information. | IRenderCaptureProvider.h | |
void EndCapture
(
FRHICommandListImmediate* InRHICommandList |
Stop capturing rendering information and save the captured data. Call from render thread only. | IRenderCaptureProvider.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IRenderCaptureProvider & Get () |
Gets the first registered implementation of this feature. | IRenderCaptureProvider.h | |
static FName GetModularFeatureName() |
Get the feature name used for module resolution. | IRenderCaptureProvider.h | |
static bool IsAvailable() |
Checks to see if the specified feature is available. | IRenderCaptureProvider.h |