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Unreal Engine C++ API Reference > Runtime > RenderCore > IPooledRenderTarget
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
Include | #include "RendererInterface.h" |
virtual FRHITransientTexture * GetTransientTexture() const
Remarks
Returns a transient texture if this is a container for one.