Navigation
Unreal Engine C++ API Reference > Runtime > RenderCore > FYUVv210ConvertPS
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/MediaShaders.h |
Include | #include "MediaShaders.h" |
static FShader * ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType & Initializer
)