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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FVisualizeTexture
| Name | EInputValueMapping |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VisualizeTexture.h |
| Include Path | #include "VisualizeTexture.h" |
Syntax
enum EInputValueMapping
{
Color,
Depth,
Shadow,
}
Values
| Name | Remarks |
|---|---|
| Color | |
| Depth | |
| Shadow |