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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FVertexInputStream
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| VertexFactory.h | |||
FVertexInputStream
(
uint32 InStreamIndex, |
VertexFactory.h | ||
FVertexInputStream
(
uint32 InStreamIndex, |
VertexFactory.h | ||
FVertexInputStream
(
uint32 InStreamIndex, |
VertexFactory.h |
FVertexInputStream()
| Name | FVertexInputStream |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
| Include Path | #include "VertexFactory.h" |
FVertexInputStream()
FVertexInputStream(uint32, uint32, TYPE_OF_NULLPTR)
| Name | FVertexInputStream |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
| Include Path | #include "VertexFactory.h" |
FVertexInputStream
(
uint32 InStreamIndex,
uint32 InOffset,
TYPE_OF_NULLPTR
)
FVertexInputStream(uint32, uint32, FRHIStreamSourceSlot *)
| Name | FVertexInputStream |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
| Include Path | #include "VertexFactory.h" |
FVertexInputStream
(
uint32 InStreamIndex,
uint32 InOffset,
FRHIStreamSourceSlot * InStreamSourceSlot
)
FVertexInputStream(uint32, uint32, FRHIBuffer *)
| Name | FVertexInputStream |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
| Include Path | #include "VertexFactory.h" |
FVertexInputStream
(
uint32 InStreamIndex,
uint32 InOffset,
FRHIBuffer * InVertexBuffer
)