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Registry for uniform buffer static slots.
| Name | FUniformBufferStaticSlotRegistry |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMetadata.h |
| Include Path | #include "ShaderParameterMetadata.h" |
Syntax
class FUniformBufferStaticSlotRegistry
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SlotNames | TArray< FName > | ShaderParameterMetadata.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUniformBufferStaticSlot FindSlotByName
(
FName SlotName |
ShaderParameterMetadata.h | ||
FString GetDebugDescription
(
FUniformBufferStaticSlot Slot |
ShaderParameterMetadata.h | ||
int32 GetSlotCount() |
ShaderParameterMetadata.h | ||
FName GetSlotName
(
FUniformBufferStaticSlot Slot |
ShaderParameterMetadata.h | ||
void RegisterSlot
(
FName SlotName |
ShaderParameterMetadata.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferStaticSlotRegistry & Get() |
ShaderParameterMetadata.h |