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API > API/Runtime > API/Runtime/RenderCore
| Name | FStableShaderKeyFuncs |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
| Include Path | #include "ShaderCodeLibrary.h" |
Syntax
struct FStableShaderKeyFuncs : public BaseKeyFuncs< TUniquePtr< FStableShaderKeyAndValue >, FStableShaderKeyAndValue >
Inheritance Hierarchy
- BaseKeyFuncs → FStableShaderKeyFuncs
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetKeyHash
(
const FStableShaderKeyAndValue& Key |
Calculates a hash index for a key. | ShaderCodeLibrary.h | |
static const FStableShaderKeyAndValue & GetSetKey
(
const TUniquePtr< FStableShaderKeyAndValue >& Element |
ShaderCodeLibrary.h | ||
static bool Matches
(
const FStableShaderKeyAndValue& A, |
ShaderCodeLibrary.h |