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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
| Name | FPipelineCachePSOContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include Path | #include "ShaderPipelineCache.h" |
Syntax
struct FPipelineCachePSOContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CurrentPlatform | EShaderPlatform | ShaderPipelineCache.h | ||
| FileName | FString | ShaderPipelineCache.h | ||
| PrecompileContext | FShaderCachePrecompileContext | ShaderPipelineCache.h |