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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderPipelineCache
| Name | BatchMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
| Include Path | #include "ShaderPipelineCache.h" |
Syntax
enum BatchMode
{
Background,
Fast,
Precompile,
}
Values
| Name | Remarks |
|---|---|
| Background | |
| Fast | |
| Precompile |