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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderParameterParser
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static EShaderParameterType ParseAndRemoveBindlessParameterPrefix
(
FStringView& InName |
ShaderParameterParser.h | ||
static EShaderParameterType ParseAndRemoveBindlessParameterPrefix
(
FString& InName |
ShaderParameterParser.h |
ParseAndRemoveBindlessParameterPrefix(FStringView &)
| Name | ParseAndRemoveBindlessParameterPrefix |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h |
| Include Path | #include "ShaderParameterParser.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderParameterParser.cpp |
static EShaderParameterType ParseAndRemoveBindlessParameterPrefix
(
FStringView & InName
)
ParseAndRemoveBindlessParameterPrefix(FString &)
| Name | ParseAndRemoveBindlessParameterPrefix |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h |
| Include Path | #include "ShaderParameterParser.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderParameterParser.cpp |
static EShaderParameterType ParseAndRemoveBindlessParameterPrefix
(
FString & InName
)