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API > API/Runtime > API/Runtime/RenderCore
| Name | FShaderMapEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
Syntax
struct FShaderMapEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FirstPreloadIndex | uint32 | ShaderCodeArchive.h | ||
| NumPreloadEntries | uint32 | ShaderCodeArchive.h | ||
| NumShaders | uint32 | ShaderCodeArchive.h | ||
| ShaderIndicesOffset | uint32 | ShaderCodeArchive.h |