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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapContent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasShader
(
const FHashedName& TypeName, |
Finds the shader with the given type. | Shader.h | |
bool HasShader
(
const FShaderType* Type, |
Shader.h |
HasShader(const FHashedName &, int32)
Description
Finds the shader with the given type.
| Name | HasShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
bool HasShader
(
const FHashedName & TypeName,
int32 PermutationId
) const
HasShader(const FShaderType *, int32)
| Name | HasShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path | #include "Shader.h" |
bool HasShader
(
const FShaderType * Type,
int32 PermutationId
) const