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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FSerializedShaderArchive
| Name | EAssetInfoVersion |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include Path | #include "ShaderCodeArchive.h" |
Syntax
enum EAssetInfoVersion
{
CurrentVersion = 2,
}
Values
| Name | Remarks |
|---|---|
| CurrentVersion |