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RAII object for controlling a new GPU message scope.
| Name | FScope |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GPUMessaging.h |
| Include Path | #include "GPUMessaging.h" |
Syntax
class FScope
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScope
(
FRDGBuilder& GraphBuilder |
GPUMessaging.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScope() |
GPUMessaging.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bRecursionCheck | bool | GPUMessaging.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GraphBuilder | FRDGBuilder & | GPUMessaging.h |