Navigation
API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGTextureSubresourceRange |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
| Include Path | #include "RenderGraphTextureSubresource.h" |
Syntax
struct FRDGTextureSubresourceRange
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphTextureSubresource.h | |||
| RenderGraphTextureSubresource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArraySlice | uint32 | RenderGraphTextureSubresource.h | ||
| MipIndex | uint32 | RenderGraphTextureSubresource.h | ||
| NumArraySlices | uint32 | RenderGraphTextureSubresource.h | ||
| NumMips | uint32 | RenderGraphTextureSubresource.h | ||
| NumPlaneSlices | uint32 | RenderGraphTextureSubresource.h | ||
| PlaneSlice | uint32 | RenderGraphTextureSubresource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnumerateSubresources
(
TFunction Function |
RenderGraphTextureSubresource.h | ||
FRDGTextureSubresource GetMaxSubresource() |
RenderGraphTextureSubresource.h | ||
FRDGTextureSubresource GetMinSubresource() |
RenderGraphTextureSubresource.h | ||
uint32 GetSubresourceCount() |
RenderGraphTextureSubresource.h | ||
bool IsValid
(
const FRDGTextureSubresourceLayout& Layout |
RenderGraphTextureSubresource.h | ||
bool IsWholeResource
(
const FRDGTextureSubresourceLayout& Layout |
RenderGraphTextureSubresource.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
FRDGTextureSubresourceRange const& RHS |
RenderGraphTextureSubresource.h | ||
bool operator==
(
FRDGTextureSubresourceRange const& RHS |
RenderGraphTextureSubresource.h |