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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGTextureSubresourceLayout |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
| Include Path | #include "RenderGraphTextureSubresource.h" |
Syntax
struct FRDGTextureSubresourceLayout
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphTextureSubresource.h | |||
FRDGTextureSubresourceLayout
(
const FRHITextureDesc& Desc |
RenderGraphTextureSubresource.h | ||
FRDGTextureSubresourceLayout
(
uint32 InNumMips, |
RenderGraphTextureSubresource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumArraySlices | uint32 | RenderGraphTextureSubresource.h | ||
| NumMips | uint32 | RenderGraphTextureSubresource.h | ||
| NumPlaneSlices | uint32 | RenderGraphTextureSubresource.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGTextureSubresource GetMaxSubresource() |
RenderGraphTextureSubresource.h | ||
FRDGTextureSubresource GetSubresource
(
uint32 Index |
RenderGraphTextureSubresource.h | ||
uint32 GetSubresourceCount() |
RenderGraphTextureSubresource.h | ||
uint32 GetSubresourceIndex
(
FRDGTextureSubresource Subresource |
RenderGraphTextureSubresource.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
FRDGTextureSubresourceLayout const& RHS |
RenderGraphTextureSubresource.h | ||
bool operator==
(
FRDGTextureSubresourceLayout const& RHS |
RenderGraphTextureSubresource.h |