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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGTextureSubresource
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphTextureSubresource.h | |||
FRDGTextureSubresource
(
uint32 InMipIndex, |
RenderGraphTextureSubresource.h |
FRDGTextureSubresource()
| Name | FRDGTextureSubresource |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
| Include Path | #include "RenderGraphTextureSubresource.h" |
FRDGTextureSubresource()
FRDGTextureSubresource(uint32, uint32, uint32)
| Name | FRDGTextureSubresource |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
| Include Path | #include "RenderGraphTextureSubresource.h" |
FRDGTextureSubresource
(
uint32 InMipIndex,
uint32 InArraySlice,
uint32 InPlaneSlice
)