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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGTextureSubresource |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphTextureSubresource.h |
| Include Path | #include "RenderGraphTextureSubresource.h" |
Syntax
struct FRDGTextureSubresource
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphTextureSubresource.h | |||
FRDGTextureSubresource
(
uint32 InMipIndex, |
RenderGraphTextureSubresource.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArraySlice | uint32 | RenderGraphTextureSubresource.h | ||
| MipIndex | uint32 | RenderGraphTextureSubresource.h | ||
| PlaneSlice | uint32 | RenderGraphTextureSubresource.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRDGTextureSubresource& RHS |
RenderGraphTextureSubresource.h | ||
bool operator==
(
const FRDGTextureSubresource& RHS |
RenderGraphTextureSubresource.h | ||
bool operator>
(
const FRDGTextureSubresource& RHS |
RenderGraphTextureSubresource.h | ||
bool operator>=
(
const FRDGTextureSubresource& RHS |
RenderGraphTextureSubresource.h |