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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGTextureDesc
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
RenderGraphDefinitions.h |
|
|
|
RenderGraphDefinitions.h |
|
FRDGTextureDesc()
| |
|
| Name |
FRDGTextureDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphDefinitions.h |
| Include Path |
#include "RenderGraphDefinitions.h" |
FRDGTextureDesc()
FRDGTextureDesc(ETextureDimension, ETextureCreateFlags, EPixelFormat, FClearValueBinding, FIntPoint, uint16, uint16, uint8, uint8, uint32)
| |
|
| Name |
FRDGTextureDesc |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphDefinitions.h |
| Include Path |
#include "RenderGraphDefinitions.h" |
FRDGTextureDesc
(
ETextureDimension InDimension,
ETextureCreateFlags InFlags,
EPixelFormat InFormat,
FClearValueBinding InClearValue,
FIntPoint InExtent,
uint16 InDepth,
uint16 InArraySize,
uint8 InNumMips,
uint8 InNumSamples,
uint32 InExtData
)