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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGTextureDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphDefinitions.h |
| Include Path | #include "RenderGraphDefinitions.h" |
Syntax
struct FRDGTextureDesc : public FRHITextureDesc
Inheritance Hierarchy
- FRHITextureDesc → FRDGTextureDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphDefinitions.h | |||
FRDGTextureDesc
(
ETextureDimension InDimension, |
RenderGraphDefinitions.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FRDGTextureDesc Create2D
(
FIntPoint Size, |
RenderGraphDefinitions.h | ||
static FRDGTextureDesc Create2DArray
(
FIntPoint Size, |
RenderGraphDefinitions.h | ||
static FRDGTextureDesc Create3D
(
FIntVector Size, |
RenderGraphDefinitions.h | ||
static FRDGTextureDesc CreateCube
(
uint32 Size, |
RenderGraphDefinitions.h | ||
static FRDGTextureDesc CreateCubeArray
(
uint32 Size, |
RenderGraphDefinitions.h | ||
static FRDGTextureDesc CreateRenderTargetTextureDesc
(
FIntPoint Size, |
RenderGraphDefinitions.h |