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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGScatterUploadBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void * Set_GetRef
(
uint32 ElementIndex, |
UnifiedBuffer.h | ||
TArrayView< T > Set_GetRef
(
uint32 Index, |
UnifiedBuffer.h |
Set_GetRef(uint32, uint32, uint32)
| Name | Set_GetRef |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
void * Set_GetRef
(
uint32 ElementIndex,
uint32 ElementScatterOffset,
uint32 Num
)
Set_GetRef(uint32, uint32, uint32)
| Name | Set_GetRef |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
| Include Path | #include "UnifiedBuffer.h" |
template<typename T>
TArrayView < T > Set_GetRef
(
uint32 Index,
uint32 ElementScatterOffset,
uint32 Num
)