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API > API/Runtime > API/Runtime/RenderCore
Generic graph resource.
| Name | FRDGResource |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
Syntax
class FRDGResource
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGResource
(
const FRDGResource& |
RenderGraphResources.h | ||
FRDGResource
(
const TCHAR* InName |
RenderGraphResources.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRDGResource() |
RenderGraphResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | const TCHAR *const | Name of the resource for debugging purpose. | RenderGraphResources.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAllowRHIAccess | uint8 | RenderGraphResources.h | ||
| FRDGBarrierValidation | friend | RenderGraphResources.h | ||
| FRDGBuilder | friend | RenderGraphResources.h | ||
| FRDGUserValidation | friend | RenderGraphResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIResource * GetRHI() |
RenderGraphResources.h | ||
virtual void MarkResourceAsUsed () |
The following methods may only be called during pass execution. | RenderGraphResources.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIResource * GetRHIUnchecked() |
RenderGraphResources.h | ||
bool HasRHI() |
RenderGraphResources.h | ||
void ValidateRHIAccess() |
RenderGraphResources.h |