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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGPooledBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Returns the default SRV. | RenderGraphResources.h | ||
FRHIShaderResourceView * GetSRV
(
const FRHIBufferSRVCreateInfo& SRVDesc |
RenderGraphResources.h | ||
FRHIShaderResourceView * GetSRV
(
FRHICommandListBase& RHICmdList, |
RenderGraphResources.h |
GetSRV()
Description
Returns the default SRV.
| Name | GetSRV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
FRHIShaderResourceView * GetSRV()
GetSRV(const FRHIBufferSRVCreateInfo &)
| Name | GetSRV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
FRHIShaderResourceView * GetSRV
(
const FRHIBufferSRVCreateInfo & SRVDesc
)
GetSRV(FRHICommandListBase &, const FRHIBufferSRVCreateInfo &)
| Name | GetSRV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
FRHIShaderResourceView * GetSRV
(
FRHICommandListBase & RHICmdList,
const FRHIBufferSRVCreateInfo & SRVDesc
)