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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGPass
| |
|
| Name |
FTextureState |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
| Include Path |
#include "RenderGraphPass.h" |
Syntax
struct FTextureState
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MergeState |
FRDGTextureSubresourceState |
|
RenderGraphPass.h |
|
| ReferenceCount |
uint32 |
|
RenderGraphPass.h |
|
| State |
FRDGTextureSubresourceState |
|
RenderGraphPass.h |
|
| Texture |
FRDGTextureRef |
|
RenderGraphPass.h |
|
Functions
Public