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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGDrawTextureInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include Path | #include "RenderGraphUtils.h" |
Syntax
struct FRDGDrawTextureInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DestMipIndex | uint32 | RenderGraphUtils.h | ||
| DestPosition | FIntPoint | RenderGraphUtils.h | ||
| DestSliceIndex | uint32 | RenderGraphUtils.h | ||
| NumMips | uint32 | RenderGraphUtils.h | ||
| NumSlices | uint32 | RenderGraphUtils.h | ||
| Size | FIntPoint | Number of texels to copy. By default it will copy the whole resource if no size is specified. | RenderGraphUtils.h | |
| SourceMipIndex | uint32 | Mips to copy and destination mips. | RenderGraphUtils.h | |
| SourcePosition | FIntPoint | Position of the copy from the source texture/to destination texture. | RenderGraphUtils.h | |
| SourceSliceIndex | uint32 | RenderGraphUtils.h |