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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGTextureRef RegisterExternalTexture
(
const TRefCountPtr< IPooledRenderTarget >& ExternalPooledTexture, |
Registers a external pooled render target texture to be tracked by the render graph. | RenderGraphBuilder.h | |
FRDGTextureRef RegisterExternalTexture
(
const TRefCountPtr< IPooledRenderTarget >& ExternalPooledTexture, |
Register an external texture with a custom name. | RenderGraphBuilder.h |
RegisterExternalTexture(const TRefCountPtr< IPooledRenderTarget > &, ERDGTextureFlags)
Description
Registers a external pooled render target texture to be tracked by the render graph. The name of the registered RDG texture is pulled from the pooled render target.
| Name | RegisterExternalTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include Path | #include "RenderGraphBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
FRDGTextureRef RegisterExternalTexture
(
const TRefCountPtr < IPooledRenderTarget > & ExternalPooledTexture,
ERDGTextureFlags Flags
)
RegisterExternalTexture(const TRefCountPtr< IPooledRenderTarget > &, const TCHAR *, ERDGTextureFlags)
Description
Register an external texture with a custom name. The name is only used if the texture has not already been registered.
| Name | RegisterExternalTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphBuilder.h |
| Include Path | #include "RenderGraphBuilder.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphBuilder.cpp |
FRDGTextureRef RegisterExternalTexture
(
const TRefCountPtr < IPooledRenderTarget > & ExternalPooledTexture,
const TCHAR * NameIfNotRegistered,
ERDGTextureFlags Flags
)