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API > API/Runtime > API/Runtime/RenderCore
| Name | FRDGBufferUAVDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
Syntax
struct FRDGBufferUAVDesc : public FRHIBufferUAVCreateInfo
Inheritance Hierarchy
- FRHIBufferUAVCreateInfo → FRDGBufferUAVDesc
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderGraphResources.h | |||
FRDGBufferUAVDesc
(
FRDGBufferRef InBuffer |
RenderGraphResources.h | ||
FRDGBufferUAVDesc
(
FRDGBufferRef InBuffer, |
RenderGraphResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Buffer | FRDGBufferRef | RenderGraphResources.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRDGBufferUAVDesc& Other |
RenderGraphResources.h | ||
bool operator==
(
const FRDGBufferUAVDesc& Other |
RenderGraphResources.h |