Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBarrierBatchBegin
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Submit
(
FRHIComputeCommandList& RHICmdList, |
RenderGraphPass.h | ||
void Submit
(
FRHIComputeCommandList& RHICmdList, |
RenderGraphPass.h |
Submit(FRHIComputeCommandList &, ERHIPipeline)
| Name | Submit |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
| Include Path | #include "RenderGraphPass.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphPass.cpp |
void Submit
(
FRHIComputeCommandList & RHICmdList,
ERHIPipeline Pipeline
)
Submit(FRHIComputeCommandList &, ERHIPipeline, FRDGTransitionQueue &)
| Name | Submit |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphPass.h |
| Include Path | #include "RenderGraphPass.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphPass.cpp |
void Submit
(
FRHIComputeCommandList & RHICmdList,
ERHIPipeline Pipeline,
FRDGTransitionQueue & TransitionsToBegin
)