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Default PrimitiveId vertex buffer. Contains a single index of 0. This is used when the VF is used for rendering outside normal mesh passes, where there is no valid scene.
| Name | FPrimitiveIdDummyBuffer |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/VertexFactory.h |
| Include Path | #include "VertexFactory.h" |
Syntax
class FPrimitiveIdDummyBuffer : public FVertexBuffer
Inheritance Hierarchy
- FRenderResource → FVertexBuffer → FPrimitiveIdDummyBuffer
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| VertexBufferSRV | FShaderResourceViewRHIRef | VertexFactory.h |
Functions
Public
Overridden from FRenderResource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. | VertexFactory.h | |
virtual void ReleaseRHI () |
Releases the RHI resources used by this resource. | VertexFactory.h |