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A vector, quantized and packed into 32-bits.
| Name | FPackedRGB10A2N |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/PackedNormal.h |
| Include Path | #include "PackedNormal.h" |
Syntax
struct FPackedRGB10A2N
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PackedNormal.h | |||
FPackedRGB10A2N
(
const FVector3f& InVector |
PackedNormal.h | ||
FPackedRGB10A2N
(
const FVector3d& InVector |
PackedNormal.h | ||
FPackedRGB10A2N
(
const FVector4f& InVector |
PackedNormal.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ZeroVector | FPackedRGB10A2N | PackedNormal.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Packed | uint32 | PackedNormal.h | ||
| Vector | union FPackedRGB10A2N | PackedNormal.h | ||
| W | uint32 | PackedNormal.h | ||
| X | uint32 | PackedNormal.h | ||
| Y | uint32 | PackedNormal.h | ||
| Z | uint32 | PackedNormal.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
VectorRegister4Float GetVectorRegister() |
PackedNormal.h | ||
void Set
(
const FVector3f& InVector |
Set functions. | PackedNormal.h | |
void Set
(
const FVector3d& InVector |
PackedNormal.h | ||
void Set
(
const FVector4f& InVector |
PackedNormal.h | ||
FString ToString() |
PackedNormal.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPackedRGB10A2N& B |
PackedNormal.h | ||
void operator=
(
const FVector3f& InVector |
PackedNormal.h | ||
void operator=
(
const FVector3d& InVector |
PackedNormal.h | ||
void operator=
(
const FVector4f& InVector |
PackedNormal.h | ||
bool operator==
(
const FPackedRGB10A2N& B |
PackedNormal.h |