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API > API/Runtime > API/Runtime/RenderCore
| Name | FGlobalBoundShaderState |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/StaticBoundShaderState.h |
| Include Path | #include "StaticBoundShaderState.h" |
Syntax
struct FGlobalBoundShaderState
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WorkAreas | FGlobalBoundShaderStateWorkArea * | StaticBoundShaderState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGlobalBoundShaderStateWorkArea * Get
(
ERHIFeatureLevel::Type InFeatureLevel |
StaticBoundShaderState.h | ||
FGlobalBoundShaderStateWorkArea ** GetPtr
(
ERHIFeatureLevel::Type InFeatureLevel |
StaticBoundShaderState.h |