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API > API/Runtime > API/Runtime/RenderCore
| Name | FGBufferTarget |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GBufferInfo.h |
| Include Path | #include "GBufferInfo.h" |
Syntax
struct FGBufferTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGBufferTarget() |
GBufferInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsRenderTargetable | bool | GBufferInfo.h | ||
| bIsShaderResource | bool | GBufferInfo.h | ||
| bIsSrgb | bool | GBufferInfo.h | ||
| bIsUsingExtraFlags | bool | GBufferInfo.h | ||
| TargetName | FString | GBufferInfo.h | ||
| TargetType | EGBufferType | GBufferInfo.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
EGBufferType InTargetType, |
GBufferInfo.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGBufferTarget& Rhs |
GBufferInfo.h |