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Unreal Engine C++ API Reference > Runtime > RenderCore > FClearVertexBuffer
- FRenderResource::InitRHI()
- FClearVertexBuffer::InitRHI()
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/ClearQuad.h |
Include | #include "ClearQuad.h" |
Source | /Engine/Source/Runtime/RenderCore/Private/ClearQuad.cpp |
virtual void InitRHI
(
FRHICommandListBase & RHICmdList
)
Remarks
Initialize the RHI for this rendering resource