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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FBinkDrawICtCpPS
| Name | FParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/BinkShaders.h |
| Include Path | #include "BinkShaders.h" |
Syntax
class FParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParameters() |
BinkShaders.h |
Structs
| Name | Remarks |
|---|---|
| FTypeInfo | |
| zzFirstMemberId | |
| zzNextMemberIdBinkParameters |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | BinkShaders.h | |
| zzLastMemberId | zzNextMemberIdBinkParameters | BinkShaders.h | |
| zzMemberFunc | zzFuncPtr(*) | BinkShaders.h | |
| zzMemberIdBinkParameters | zzFirstMemberId | BinkShaders.h | |
| zzTThisStruct | FParameters | BinkShaders.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BinkParameters | FBinkParameters::FTypeInfo::TAlignedType | BinkShaders.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FParameters& InContents, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdBinkParameters, |
BinkShaders.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
BinkShaders.h |