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Description
Can this platform implement instanced stereo rendering by rendering to multiple viewports. Note: run-time users should always check GRHISupportsArrayIndexFromAnyShader as well, since for some SPs (particularly PCD3D_SM5) minspec does not guarantee that feature.
| Name | RHISupportsMultiViewport |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DataDrivenShaderPlatformInfo.h |
| Include Path | #include "DataDrivenShaderPlatformInfo.h" |
bool RHISupportsMultiViewport
(
const FStaticShaderPlatform Platform
)