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Description
Can this platform compile mesh shaders with tier0 capability. To use at runtime, also check GRHISupportsMeshShadersTier0.
| Name | RHISupportsMeshShadersTier0 |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DataDrivenShaderPlatformInfo.h |
| Include Path | #include "DataDrivenShaderPlatformInfo.h" |
bool RHISupportsMeshShadersTier0
(
const FStaticShaderPlatform Platform
)