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Description
Whether Manual Vertex Fetch is supported for the specified shader platform. Shader Platform must not use the mobile renderer, and for Metal, the shader language must be at least 2.
| Name | RHISupportsManualVertexFetch |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DataDrivenShaderPlatformInfo.h |
| Include Path | #include "DataDrivenShaderPlatformInfo.h" |
bool RHISupportsManualVertexFetch
(
const FStaticShaderPlatform InShaderPlatform
)