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API > API/Runtime > API/Runtime/RHI
| Name | FTransferResourceFenceData |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
Syntax
struct FTransferResourceFenceData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FTransferResourceFenceData() |
RHIContext.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Mask | FRHIGPUMask | RHIContext.h | ||
| SyncPoints | TStaticArray< void *, 1 > | RHIContext.h |