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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIShaderLibrary
Description
CreateShader can return a null shader when bRequired == false. Usefull to debug dynamic shader preloading or when shaders haven't finished loading.
| Name | CreateShader |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIShaderLibrary.h |
| Include Path | #include "RHIShaderLibrary.h" |
virtual TRefCountPtr< FRHIShader > CreateShader
(
int32 ShaderIndex,
bool bRequired
)