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API > API/Runtime > API/Runtime/RHI
| Name | FRHIShaderData |
| Type | class |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
class FRHIShaderData
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FShaderResourceTable & GetShaderResourceTable() |
RHIResources.h | ||
const TArray< FUniformBufferStaticSlot > & GetStaticSlots() |
RHIResources.h | ||
void SerializeShaderResourceTable
(
FArchive& Ar |
RHIResources.h |