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API > API/Runtime > API/Runtime/RHI
| Name | FRHIShaderBundleGraphicsState |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIShaderParameters.h |
| Include Path | #include "RHIShaderParameters.h" |
Syntax
struct FRHIShaderBundleGraphicsState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendFactor | float | RHIShaderParameters.h | ||
| DepthMax | float | RHIShaderParameters.h | ||
| DepthMin | float | RHIShaderParameters.h | ||
| PrimitiveType | EPrimitiveType | RHIShaderParameters.h | ||
| StencilRef | uint8 | RHIShaderParameters.h | ||
| ViewRect | FIntRect | RHIShaderParameters.h |