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API > API/Runtime > API/Runtime/RHI
| |
|
| Name |
FRHIShaderBundleGraphicsState |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/RHI/Public/RHIShaderParameters.h |
| Include Path |
#include "RHIShaderParameters.h" |
Syntax
struct FRHIShaderBundleGraphicsState
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BlendFactor |
float |
|
RHIShaderParameters.h |
|
| DepthMax |
float |
|
RHIShaderParameters.h |
|
| DepthMin |
float |
|
RHIShaderParameters.h |
|
| PrimitiveType |
EPrimitiveType |
|
RHIShaderParameters.h |
|
| StencilRef |
uint8 |
|
RHIShaderParameters.h |
|
| ViewRect |
FIntRect |
|
RHIShaderParameters.h |
|