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API > API/Runtime > API/Runtime/RHI
| Name | FRHIResourceStats |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHI.h |
| Include Path | #include "RHI.h" |
Syntax
struct FRHIResourceStats
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIResourceStats
(
const FName& InName, |
RHI.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDepthStencil | bool | RHI.h | ||
| bHasFlags | bool | RHI.h | ||
| bMarkedForDelete | bool | RHI.h | ||
| bRayTracingAccelerationStructure | bool | RHI.h | ||
| bRenderTarget | bool | RHI.h | ||
| bResident | bool | RHI.h | ||
| bStreaming | bool | RHI.h | ||
| bTransient | bool | RHI.h | ||
| bUnorderedAccessView | bool | RHI.h | ||
| Flags | FString | RHI.h | ||
| Name | FName | RHI.h | ||
| OwnerName | FName | RHI.h | ||
| SizeInBytes | uint64 | RHI.h | ||
| Type | FString | RHI.h |