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API > API/Runtime > API/Runtime/RHI
| Name | FRHILockedTextureDesc |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include Path | #include "DynamicRHI.h" |
Syntax
struct FRHILockedTextureDesc
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayIndex | uint32 | DynamicRHI.h | ||
| FaceIndex | uint32 | DynamicRHI.h | ||
| MipIndex | uint32 | DynamicRHI.h | ||
| Texture | FRHITexture * | DynamicRHI.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FRHILockedTextureDesc& Other |
DynamicRHI.h | ||
bool operator==
(
const FRHILockedTextureDesc& Other |
DynamicRHI.h |